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The Great Kat and the Ancient Curse
Created for the Spooktober Game Jam, you play as the good witch, Katherine. An ancient curse has been released onto the town and you must defeat the evil creatures created by it while collecting the ingredients needed to lift the curse. You can change into your alternate form, The Great Cat, to be more powerful, but it takes away from your health
Roles: programming, design, UI
Roles: programming, design, UI
Slung Togther
Created for the GMTK Game Jam 2021. you play as two spiders stuck together by a string of web. Swing each other around and grab onto plants to safely return to your web!
Roles: programming and design
Roles: programming and design
Artebots (Creo Inc. 2018)
A mobile AR game, available on Google Play and the iOS app store, to collaborate with the Canada Science and Technology Museum. Users can build robots out of museum artifacts and take on multiple 3D challenges to destroy the Bot Crusher!
Roles: Juinior programmer; finalized gameplay mechanics and some UI elements.
Roles: Juinior programmer; finalized gameplay mechanics and some UI elements.
Electrika (Creo Inc. 2017)
An educational game, made for iScola, designed to teach the basics of electronics and circuitry to children through fun challenges and quizzes.
Roles: Juinior programmer; finalized some of the gameplay code and UI for the beta.
Roles: Juinior programmer; finalized some of the gameplay code and UI for the beta.
reb00t (Academic Project, 2017)
"You are a hacker program inside a database. Access all the terminals while avoiding anti-virus guards, and manage your energy with camouflage and your stun gun!"
Roles: designed the gameplay and programmed some of the player/camera mechanics
Roles: designed the gameplay and programmed some of the player/camera mechanics
Race to Ace (Academic Project, 2016)
"You wake up late on the day your final report is due. You have to navigate a ludicrous high-school filled with hall monitors and hazards. Collect items to bypass these and hand in your report on time!"
Roles: designed most of the gameplay, programmed player mechanics and some UI, and created many of the sprites.
Roles: designed most of the gameplay, programmed player mechanics and some UI, and created many of the sprites.
Games Worked On: Work
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